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Indeed, cloud specialists from the games industry appear in high demand. He was entrusted to be lead infrastructure engineer of another Ray Dalio project, Principles, then took a year-long break as an executive director at JPMorgan before being brought back to Bridgewater as head of cloud critical infrastructure. Trevor Pounds worked at Epic Games prior to joining Bridgewater as a senior engineer. Mason Morales, a technology lead at Bridgewater was previously a principal security engineer at World of Warcraft developers Blizzard. So who are the big names from game development at the top firms? Most prominently, there's William Archbell, formerly of Riot and 343 games, currently head of platform technology at Citadel Securities.Ī few high ranking technologists at prestigious hedge fund Bridgewater Associates have game development backgrounds. They are the parent company of Rockstar Games who produced the most profitable piece of media ever made, GTA V. It might be seen as a strange move to go from a harsh culture to an arguably even harsher one, however for the gaming industry is reportedly far more competitive and far lower paying.įor example, the average engineer salary at Take-Two Interactive is just under $130k. For hyper competitive trading firms, that work ethic goes a long way.

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Game developers are well respected among hedge funds and high frequency trading firms for a number of reasons.įirstly, the de-facto programming language of choice for game development is C++ due to its low latency capabilities.Īlgorithmic trading requires similar low latency and a developer that knows their way around low-latency C++ code has a big headstart.Ī more interesting asset gained from working in game development stems from their culture, predominantly, 'the crunch.'Įngineers at game development companies are pushed to their limits as they aim to finish intricate and complex projects with strict release dates. Video games: very fun to play, not so fun to develop.











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